Collaborating with a renowned engineer and designer of kinetic sculpture we worked together to visualise Jodrell: his hand-built retro chronometer. Creating the visuals involved optimising and texturing the 3D mesh, creating a lighting profile and creating a 3D environment in which to display the piece with drama.
Particular effort has been paid to the realism of material finishes, and the palette was tailored to accurately represent the real life prototype.
Photographs of domestic and industrial settings were selected and matched in 3D to bring an added level of believability, giving added versatility and speed over a traditional studio setup.
See Dan's work at www.blottworks.com
The cabinet will be available in a range of sizes, hence having realistic visualisations of each size without having to build them will furnish the furniture maker with an extremely cost-effective means to market his product.